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Top Lord

Top Lord is a 7-stage individual ranking event that appears on new servers. It covers a wide range of activities — construction, training, gathering, research, relics, and hero recruitment — culminating in a final stage that combines elements from all previous stages.

Bounty Quests are the single highest-value F2P activity across every stage at 5,000 points each, making them the backbone of any competitive score.

Note: Point values may vary by server and are subject to change. Data sourced from infographics by Nomlette (updated 2/13/2026).


Point SourcePoints
Buy 1 Diamond from Packs40
Complete 1 Bounty Quest5,000
Boost Facility Power by 1 pt10
Use 1 min Construction Speed-up45

Burn your construction speed-ups here — every 1,000 minutes of speed-ups equals 45,000 points. Prioritise Bounty Quests first; at 5,000 pts each they dwarf any other single action in this stage.


Point SourcePoints
Buy 1 Diamond from Packs40
Complete 1 Bounty Quest5,000
Use 1 min Training Speed-up45
Train level 1–11 Soldiers40–450

Save your training speed-ups and soldier queues for this stage. High-tier soldiers (level 9–11) give up to 450 points per training completion — queue your highest-level soldiers and burn speed-ups to finish them fast. Bounty Quests remain your top priority before spending any resources.


Point SourcePoints
Buy 1 Diamond from Packs40
Complete 1 Bounty Quest5,000
Gather 100 Stones10
Gather 100 Timber10
Gather 100 Rubies15
Kill a level 1–30 Mob on the World Map20–600
Initiate a rally and kill a level 1–11 Boss200–2,000
Participate in a rally and kill a boss50

The most F2P-accessible stage. Bounty Quests are priority one. After that, focus on killing the highest-level mobs your marches can handle — level-30 mobs give 600 pts each. Initiating boss rallies rewards 200–2,000 pts depending on boss level; even joining a rally as a participant gives 50 pts per boss kill at no troop cost.

Gathering (10–15 pts per 100 resources) is modest but happens passively while your marches hunt mobs.


Point SourcePoints
Buy 1 Diamond from Packs40
Complete 1 Bounty Quest5,000
Boost Technology Power by 1 pt10
Use 1 min Research Speed-up45

Mirror of Stage 1 but for Research. Save your research speed-ups for this stage — don’t spend them during Stage 1 or 3. Bounty Quests first, then burn speed-ups on your longest research queues.


Point SourcePoints
Buy 1 Diamond from Packs40
Complete 1 Bounty Quest5,000
Wish for Relic 1 time1,500
Consume 1 Relic Shard200 / 1,000 / 5,000
Consume 2,000 Magic Stones600
Consume 1 Arcane Crystal1,200

Bounty Quests first, then spend Relic Shards and Magic Stones if you have them. Relic Shards give 200/1,000/5,000 pts depending on tier — higher-tier shards are the best value per item. Tavern relic wishes give 1,500 pts each; if you plan to summon relics, do it during this stage.


Point SourcePoints
Buy 1 Diamond from Packs40
Complete 1 Bounty Quest5,000
Recruit Hero in the tavern 1 time1,500
Consume 1 Hero Shard500 / 2,000 / 2,000
Consume 1 Skill Book30

Hero investment stage. Tavern summons give 1,500 pts each — save tickets and diamonds for Stage 6. Hero Shards give 500 (common) or 2,000 (rare/epic) points. Skill Books give only 30 pts each but are free to use if you have surplus.


Stage 7 is the final stage and it’s unique: it presents two parallel activity tracks simultaneously. Both tracks contribute to your Stage 7 score, so work through both sides.

Point SourcePoints
Buy 1 Diamond from Packs40
Complete 1 Bounty Quest5,000
Use 1 min Any Speed-up45
Wish for Relic 1 time1,500
Recruit Hero in the tavern 1 time1,500
Consume 1 Hero Shard500 / 2,000 / 2,000
Consume 1 Skill Book30
Consume 1 Relic Shard200 / 1,000 / 5,000
Point SourcePoints
Train level 1–11 Soldiers40–450
Gather 100 Stones10
Gather 100 Timber10
Gather 100 Rubies15
Kill a level 1–30 Mob on the World Map20–600
Participate in a rally and kill 1 boss50
Consume 2,000 Magic Stones600
Consume 1 Arcane Crystal1,200

Stage 7 is a catch-all that rewards everything. Track A covers speed-ups (any type), hero and relic investment, and Bounty Quests. Track B covers training, gathering, mob kills, and consumables. This is where resources saved from previous stages get spent.

Priority order:

  1. Bounty Quests (5,000 pts each, Track A)
  2. Remaining speed-ups of any type (45 pts/min, Track A)
  3. Relic and Hero investments if you saved resources from Stages 5–6
  4. High-level mob kills and troop training for Track B
  5. Gathering passively in the background

  • Bounty Quests are the great equaliser — at 5,000 pts each, they appear in every stage and are available to every player. Never skip them
  • Save speed-ups by type — construction for Stage 1, training for Stage 2, research for Stage 4, any type for Stage 7
  • Don’t pre-spend — resources used outside their relevant stage generate zero event points
  • New server advantage — Top Lord appears early when all players are resource-constrained; players who saved speed-ups from day one have a significant edge
  • Stage 7 is the tipping point — if you’re close to a ranking milestone, the two-track system gives the most opportunities to catch up or pull ahead

Fan-made guide. Not affiliated with River Game HK Limited. Game data may be inaccurate.